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How To Turn Off Orbit Camera Inversion Ark

Game Options

From the Star Citizen Wiki, the fidelity™ encyclopedia

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Star Denizen Configuration

The configuration for Star Citizen Gameplay Mechanics is handled with the Options Menu that is available immediately afterwards launching the game or by pressing the 'Esc' key while playing the game. The format of the menu has been evolving over fourth dimension as new features and systems are brought online within the game. The options unremarkably don't demand to be adjusted in one case fix to work near effectively with your game playing style.

Option Groups

Star Citizen Options are cleaved downward into 6 major groups:

  • GAME SETTINGS - Where general game mechanics configurations are found
  • GRAPHICS - Where all video size and resolution parameters are setup
  • Sound - Music, Speech communication, and Sound Effects settings
  • CONTROLS - Inversion, Sensitivity, and Special adjustment to controllers
  • KEYBINDINGS - Mapping of controllers to diverse commands and actions within the game
  • COMM SETTINGS - Configuration for Face up Over IP service feature

Configuration Details

For each group of options, several bits of information are available:

  • IN - What version of the game was the option introduced
  • OUT - What version of the game the option was removed
  • GAME SETTING - The name of the individual game configuration setting
  • DEFAULT - The value of the setting pre-assigned by default
    • Keyboard / Mouse
    • Gamepad Controller
    • Joysticks / HOTAS
  • DESCRIPTION - Layman'due south defination of the game setting
  • NOTES - Any particular notes worth remarking on the setting or use

In Out Star Citizen Game Setting Default Clarification
ii.x Cinematic Cameras No Turn On or Off camera which follows a missile fired by long keypress.
ii.ten Vibration Yes Include vibration equally a special effect
2.x Show Hints Yes Display helpful message and tips at the bottom of screen
2.x Contextual Dialog Subtitles No Add together subtitles to NPC audio dialogs
2.x Cockpit Sound Subtitles No Add together subtitles to Cockpit audio dialogs
2.x Toggle - Sprint No Change the behavior of the Sprint keybind betwixt press once and hold
two.x Toggle - Crouch Yep Change the behavior of the Hunker keybind between press once and concord
ii.10 Toggle - Prone Yes Change the behavior of the going Prone keybind between press one time and hold
two.x Toggle - Aim Down Sight No Change the behavior of the Aim keybind between press once and concord
2.ten Toggle - Interaction Mode No Change the behavior of the Interaction keybind between printing once and hold
2.10 Toggle - Lean Aye Change the beliefs of the Lean keybind between press one time and hold
3.5.0 Toggle - Coupled Mode Yes Modify the behavior of the Coupled keybind between press once and agree
3.5.0 Toggle - HOTAS Thrust Invert Yes Change the behavior of the Invert Thrust keybind between printing once and hold
2.x Gsafe Defaults On Yes Plow On or Off the Gsafe Defaults
3.5.0 Speed Limiter Defaults On Yeah Plough On or Off the Speed Limiter Defaults
2.x Disable Gsafe When Boosting Yes While boosting engines disable Gsafe overrides
ii.x Coupled Mode Defaults On Yes Turn On or Off the Coupled Mode Defaults
2.x Flight Lead Pip Reticle Yes Turn On or Off the Flying Pb Pip Reticle
2.x Weapon Gimbal Lock Enabled by Default No Lock or Unlock the weapons gimbles by default
three.5.0 Snap Aim Pip to Target Yes Turn On or Off fixed weapons assist.
2.x Subtitles Enabled No Add subtitles to game
2.10 Star Map Zoom Speed 30 Relative speed at which the star map will zoom in or out
In Out Star Citizen Game Setting Default Description
2.x Gamma fifty Adjust the video gamma
two.10 Effulgence 50 Accommodate the video brightness
2.x Contrast 50 Adjust the video contrast
2.ten Resolution 1920x1080 Screen resolutions: 800x600 - 1920x1080
ii.x Fullscreen Yes Run game in fullscreen mode
ii.x Quality High Qualities: Depression - Medium - High - Very Loftier
2.x Field of View 86 Adjust the Field of view
2.ten Motion Blur Camera & Object Motion mistiness special effect: Off - Camera - Camera&Object
ii.ten Vsync Yes Turn On or Off the vsync
2.x Fullscreen Windowed No Run game in a fullscreen windowed way
2.x Sharpening 0 ??
3.5.0 Chromatic Aberration 100 ??
In Out Star Citizen Game Setting Default Clarification
2.x Audio Furnishings Volume 100 Book of sound effects
2.x Music Volume 100 Volume of music
two.10 Speech Volume 100 Volume of speaking
2.x Send Figurer Spoken communication Book 100 Volume of Ship Estimator
2.10 Simulation Journalist Volume 100 Volume of Announcers
2.10 Race Manner Commentary Yeah Include ongoing race commentary
2.x Dynamic Range Full Range Ranges: Minimum Range - Medium Range - Full Range
2.x Device Optimization Speakers Devices: Speakers - Headphones
2.ten Ship Estimator Verbosity Full Verbosities: Off - Low - Medium - High - Full
3.v.0 Audio Vibration Strength 100 Intensity of send vibration screen effects generated by loud world audio in close proximity (thrusters, explosions).
Inversion Settings
Inversion Settings - On Foot View
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 On Human foot View No No No
two.ten On Foot (Pitch) No No No
two.x On Foot (Yaw) No No No
2.x FPS Movement (NA) No No
ii.x FPS Movement (Left/Right) (NA) No No
2.10 FPS Movement (Forrad/Backward) (NA) No No
Inversion Settings - Flight
Inversion Settings - Flight - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
ii.x Flight (Pitch) No Yes No
two.x Flight (Yaw) No No No
2.10 Flight (Roll) (NA) No No
2.x Flying Strafe (Upwardly/Down) (NA) No No
ii.x Flight Strafe (Left/Right) (NA) No No
2.x Flight Strafe (Forward/Backward) (NA) No No
3.5.0 Flight Strafe (Forrad) (NA) No No
3.5.0 Flight Strafe (Backward) (NA) No No
iii.5.0 Speed Range (Abs.) No No No
Inversion Settings - Flight - Aim
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight Aim (Pitch) (NA) No No
2.x Flying Aim (Yaw) (NA) No No
Inversion Settings - Flying - Free Look Way
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
two.x Flight View (Pitch) No No No
two.ten Flying View (Yaw) No No No
2.x Dynamic Zoom (NA) (NA) No
Inversion Settings - Flight - View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.ten Aim Upwards No (NA) (NA)
two.x Aim Down No (NA) (NA)
ii.ten Aim Left No (NA) (NA)
two.x Aim Correct No (NA) (NA)
Inversion Settings - Flying - Throttle
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.5.0 @ui_COFlightThrustAbsHalf (NA) Yes (NA) Label bewitched
3.5.0 @ui_COFlightThrustAbsHalf (NA) No (NA) Label bugged
Inversion Settings - Turret
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.ten Turret Aim (Pitch) No No No
two.x Turret Aim (Yaw) No No No
Inversion Settings - Whatever Vehicle
Inversion Settings - Any Vehicle - Virtual Joystick Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 Virtual Joystick Way (Pitch) No (NA) (NA)
two.x Virtual Joystick Mode (Yaw) No (NA) (NA)
two.10 Virtual JoystickMode (Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Virtual Joystick Manner (Gimbal Lock)
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 Virtual Joystick Mode (Gimbal Lock / Pitch) No (NA) (NA)
two.ten Virtual Joystick Mode (Gimbal Lock / Yaw) No (NA) (NA)
2.ten Virtual JoystickMode (Gimbal Lock / Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Relative Fashion
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Relative Mode (Pitch) No (NA) (NA)
two.ten Relative Mode (Yaw) No (NA) (NA)
2.x Relative Fashion (Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Aim Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.10 Aim Style (Pitch) No (NA) (NA)
two.x Aim Mode (Yaw) No (NA) (NA)
Inversion Settings - Basis Vehicle
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Ground Vehicle View (Pitch) No No No
ii.x Ground Vehicle View (Yaw) No No No
2.10 Ground Vehicle Motion (NA) (NA) No
Inversion Settings - Mining
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.4 Mining Throttle No No No
Joystick Sensitivity Curves
Joystick Sensitivity Curves - On Foot View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x On Foot View ane.00 i.00 i.00
2.x On Foot (Pitch) 1.00 i.00 1.00
ii.x On Foot (Yaw) i.00 1.00 i.00
two.x FPS Movement (NA) 1.00 ane.00
2.x FPS Move (Left/Right) (NA) i.00 1.00
2.x FPS Motility (Forrard/Backward) (NA) 1.00 ane.00
Joystick Sensitivity Curves - Flight
Joystick Sensitivity Curves - Flight - Movement
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
2.x Flying (Pitch) 1.00 1.00 ane.00
two.ten Flight (Yaw) 1.00 1.00 1.00
two.x Flight (Roll) (NA) one.00 1.00
2.ten Flight Strafe (Up/Down) (NA) one.00 1.00
ii.x Flight Strafe (Left/Right) (NA) 1.00 1.00
ii.x Flight Strafe (Forward/Astern) (NA) ane.00 ane.00
3.v.0 Flying Strafe (Forrad) (NA) 1.00 1.00
3.5.0 Flight Strafe (Astern) (NA) 1.00 1.00
three.5.0 Speed Range (Abs.) 1.00 i.00 1.00
Joystick Sensitivity Curves - Flight - Aim
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x Flight Aim (Pitch) (NA) 1.00 ane.00
2.x Flight Aim (Yaw) (NA) one.00 i.00
Joystick Sensitivity Curves - Flying - Complimentary Await Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 Flight View (Pitch) 2.50 ii.l ii.50
2.10 Flying View (Yaw) 2.fifty 2.50 ii.l
Joystick Sensitivity Curves - Flight - View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
ii.10 Aim Up 1.00 (NA) (NA)
2.x Aim Downwardly i.00 (NA) (NA)
2.x Aim Left one.00 (NA) (NA)
2.x Aim Right 1.00 (NA) (NA)
Joystick Sensitivity Curves - Flight - Throttle
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.5.0 @ui_COFlightThrustAbsHalf (NA) i.00 (NA) Characterization bugged
3.five.0 @ui_COFlightThrustAbsHalf (NA) 1.00 (NA) Label bugged
Joystick Sensitivity Curves - Turret
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
two.ten Turret Aim (Pitch) i.00 one.00 1.00
2.x Turret Aim (Yaw) 1.00 1.00 1.00
Joystick Sensitivity Curves - Any Vehicle
Joystick Sensitivity Curves - Whatsoever Vehicle - Virtual Joystick Style
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Virtual Joystick Mode (Pitch) i.00 (NA) (NA)
ii.x Virtual Joystick Mode (Yaw) 1.00 (NA) (NA)
2.x Virtual JoystickMode (Whorl) i.00 (NA) (NA)
Joystick Sensitivity Curves - Any Vehicle - Virtual Joystick Mode (Gimbal Lock)
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
two.x Virtual Joystick Fashion (Gimbal Lock / Pitch) one.00 (NA) (NA)
2.x Virtual Joystick Mode (Gimbal Lock / Yaw) 1.00 (NA) (NA)
2.x Virtual JoystickMode (Gimbal Lock / Roll) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Any Vehicle - Relative Style
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Relative Manner (Pitch) 1.00 (NA) (NA)
2.10 Relative Mode (Yaw) 1.00 (NA) (NA)
two.x Relative Mode (Roll) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Whatsoever Vehicle - Aim Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x Aim Mode (Pitch) 1.00 (NA) (NA)
2.10 Aim Mode (Yaw) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Footing Vehicle
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x Basis Vehicle View (Pitch) 1.00 1.00 one.00
2.x Ground Vehicle View (Yaw) ane.00 1.00 1.00
2.x Ground Vehicle Move (NA) (NA) 1.00
Joystick Sensitivity Curves - Mining
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.four Mining Throttle 1.00 one.00 1.00
Mouse Command Options
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Mouse Sensitivity 34 (NA) (NA) How sensitive the mouse is to move
2.x ADS Sensitivity 51 (NA) (NA) How fast the zooming for ADS is
two.ten Zoom Multiplier No (NA) (NA) Turns ON/OFF the mouse zooming scaling
2.ten Zoom Multiplier Scale 1 (NA) (NA) Scaling factor for mouse zooming
2.ten Mouse Acceleration 0.00 (NA) (NA) How fast the mouse catches upwards
2.x Mouse Smoothing 0.00 (NA) (NA) Actress smoothing of the mouse motility
Joystick Command Options
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
ii.10 Deadzone - Joystick Ten Axis (NA) (NA) 0.03 Sets the deadzone for 10-Axis
2.10 Deadzone - Joystick Y Axis (NA) (NA) 0.03 Sets the deadzone for 10-Centrality
2.x Deadzone - Joystick Z Axis (NA) (NA) 0.00 Sets the deadzone for X-Axis
ii.x Deadzone - Joystick 10 Rotation (NA) (NA) 0.10 Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Y Rotation (NA) (NA) 0.10 Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Z Rotation (NA) (NA) 0.ten Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Slider 1 (NA) (NA) 0.00 Sets the deadzone for Slider 1
2.x Saturation - Joystick X Centrality (NA) (NA) ane.00 Sets the saturation for X-Axis
two.10 Saturation - Joystick Y Centrality (NA) (NA) 1.00 Sets the saturation for Ten-Axis
ii.x Saturation - Joystick Z Centrality (NA) (NA) 1.00 Sets the saturation for X-Axis
2.x Saturation - Joystick X Rotation (NA) (NA) 1.00 Sets the saturation for X-Rotation
ii.x Saturation - Joystick Y Rotation (NA) (NA) i.00 Sets the saturation for X-Rotation
2.x Saturation - Joystick Z Rotation (NA) (NA) ane.00 Sets the saturation for X-Rotation
ii.x Saturation - Joystick Slider 1 (NA) (NA) one.00 Sets the saturation for Slider 1
Flight - Cockpit
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Eject (Hold) Y LSB+B Ctrl(r) + Push button vi Eject from ships that support ejection systems Left Toggle-Up
2.10 Leave seat Y LSB+B Exit from whatsoever ships chair, stool, burrow, or bed Left Toggle-Up
2.x Self Destruct Backspace LSB + RSB Tap to get-go ten 2nd countdown to explode, Tap again to arrest
ii.ten Increase Cooler Rate Increases the rate at which the transport's libation removes heat from components
ii.x Subtract Libation Charge per unit Decreases the rate at which the transport'due south cooler removes heat from components
2.ten Flight / Systems Ready R LSB + RSB Power on all craft systems instead of individually Correct Toggle Down
2.ten Open up All Doors Open all external hatches, ramps, and elevators on the ship
2.x Close All Doors Shut all external hatches, ramps, and elevators on the transport
2.x Lock All Doors Lock all external hatches, ramps, and elevators on the ship
ii.10 Unlock All Doors Unlock all external hatches, ramps, and elevators on the transport
Flight - View
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 Look Left (NA) Focus histrion view to the left
2.x Look Right (NA) Focus thespian view to the right
2.x Look Left / Right X-Axis (mouse) 10-Axis (RTS) X-Centrality Focus player view to the left / right
2.10 Expect Upward (NA) Focus thespian view upwards
ii.x Look Down (NA) Focus histrion view downward
2.x Expect Upwardly / Downward Y-Axis (mouse) Y-Axis (RTS) Y-Axis Focus actor view up / down
2.x Bike Camera View F4 LSB+Y Views: 1st Person - 3rd Person Start/Terminate / Button C
two.x Cycle Camera Orbit Way ?? Appears cleaved
2.ten Zoom In (3rd Person view) tertiary Person Camera Zoom In incrementally Appears broken
2.x Zoom Out (3rd Person view) 3rd Person Photographic camera Zoom Out incrementally Appears broken
2.10 Freelook (Toggle) Z Free look around forrad and sides
ii.x Dynamic Zoom In/Out 1st Person view Zooming In/Out incrementally Clutch Rotary
2.x Dynamic Zoom In 1st Person Camera Zoom In incrementally Appears broken
2.10 Dynamic Zoom Out 1st Person Camera Zoom Out incrementally Appears broken
2.x Look Behind (Hold) Z LSB+A Await behind the transport
Flight - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.ten Pitch Upwardly Point the ships nose upward
2.x Pitch Downwards Point the ships nose downward
2.x Pitch Y-Axis (mouse) Y-Axis (RTS) Y-Centrality Bespeak the ships olfactory organ upwards / downward
ii.x Yaw Left Indicate the ships nose towards the left
2.x Yaw Right Betoken the ships nose towards the correct
2.x Yaw Ten-Axis (mouse) X-Axis (RTS) X-Centrality Point the ships olfactory organ to the left / right
ii.x Cycle Mouse Move Mode (NA) (NA) Modes: Recentering / Relative
2.x Roll Left Q Spin the send in a counter-clockwise motion
2.x Roll Right E Spin the transport in a clockwise motion
2.x Roll LSB+Ten-Centrality(LTS) Z-Centrality Rotation Spin the ship in either clockwise or counter-clockwise motion Joystick
2.x Swap Yaw / Ringlet (Toggle) Switch the input device controls for Yaw and Roll
two.10 Lucifer Target Velocity Sets ship speed limiter to match targets PoV2-Right / Button E
ii.10 Spacebrake X LSB+RTS(button) Quick Stop Whorl Button / Clutch
3.5.0 Speed Limiter Increment LSB+Right Trigger Raises the speed limiter setting for the transport velocity
3.5.0 Speed Limiter Decrease LSB+Left Trigger Lower the speed limiter setting for the ship velocity
3.5.0 Speed Limiter (Rel.) Changes the speed limiter charge per unit of alter based on input
3.5.0 Speed Limiter (Abs.) Changes the speed limiter charge per unit of change absolutely
2.10 Decoupled Manner (Toggle) V RTS(button) Decoupled allows the transport to spin without affecting the current trajectory Clutch / Start/Stop
ii.x Strafe Up Spacebar Button ix Employ thrusters to movement the send directly upwards PoV3-Up
two.x Strafe Downwardly Ctrl(Fifty) Button 10 Use thrusters to motility the ship directly downward PoV3-Downwardly
2.x Strafe Up/Downwardly LSB+Y-Axis(RTS) Use thrusters to motility the ship directly upwardly / down
2.x Strafe Left A Left (Hat 1) Apply thrusters to move the ship directly left PoV3-Left
2.x Strafe Correct D Right (Hat 1) Employ thrusters to move the ship directly right PoV3-Correct
ii.ten Strafe Left/Right (NA) X-Centrality (LTS) Employ thrusters to move the transport directly left / right
ii.x Throttle Forward West thumbly_up Upwards (Hat one) Use main engines to accelerate the ship straight forward
2.x Throttle Back S thumbly_down Down (Hat 1) Utilise main engines to accelerate the transport directly backwards
iii.5.0 Throttle Forward/Back Y-Axis (LTS) Use main engines to accelerate the ship forward / backwards
3.five.0 Strafe Forrard/Back (Invert) Reverse Thrusters Button D
3.5.0 Speed Limiter (Toggle) Turns ON/OFF the Speed Limiter
two.x G-Force Condom (Toggle) Turns ON/OFF G-Force safety protocols that assist in blacking out in the cockpit Left Toggle-Down / Reset
2.ten Eastward.S.P. (Toggle) Turns ON/OFF Enhanced Stick Percision aiming assistance
3.5.0 Prowl Control (Toggle) C LSB+LTS(push) Will maintain your speed limit Scroll Push button
2.ten Afterburner Shift(50) LTS(push) Button viii Provides for a quick burst of acceleration causing the engines to burn fuel faster and heat quicker Button East
2.5.0 Landing System (Toggle) N Down(D-pad) Push 12 Raise or Lower the Landing gear Center Toggle-Down
2.five.0 Autoland (Agree) North Down(D-pad) Push 12 Automatically Land arts and crafts when nigh pad Eye Toggle-Up
two.x Quantum Travel Organisation (Toggle) B LSB+X Activate the Long Range traveling system PoV2-Left / Center Toggle-Up
2.x Quantum Drive B LSB+10 Engage Quantum Engines after locking on and spooling upwards PoV2-Left / Center Toggle-Up
Flying - Targeting (and Scanning)
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Left/Correct Ten-Centrality (mouse) Ten-Axis (RTS) Moves the Aim Reticle to the Left / Correct
2.10 Aim Left Moves the Aim Reticle to the Left PoV2-Right
2.x Aim Right Moves the Aim Reticle to the Right PoV2-Left
2.x Aim Up Moves the Aim Reticle upward PoV2-Downward
2.10 Aim Down Moves the Aim Reticle down PoV2-Upward
ii.ten Aim Up/Downwards Y-Axis (mouse) Y-Axis (RTS) Moves the Aim Reticle Upwards / Down
two.10 Reset Aim (NA) Re-centers the Aim Reticle
2.10 Look Ahead Alt(L) + R Switches betwixt your characters head turning to confront the direction the cursor is pointing or being locked to always signal directly forward, unless you enable freelook mode.
two.x Cycle Mouse Aim Mode Shift(R) (NA) (NA) Switches betwixt "Interactive" and "Relative" way. In interactive manner your ship sort of follows your cursor, whereas in relative mode your transport more directly responds to your inputs.
two.ten Reticle Focus 1 Upwards(D-pad) Button 11 Locks on to the target that your reticle is on PoV2-Up
2.x Cycle All Targets Switches to the next known target Appears broken
2.x Cycle All Targets (Back) Switches to the previous known target Appears cleaved
2.x Bike Friendly Targets 5 LSB+Left(D-pad) Switches to the side by side known friendly target
2.x Bicycle Friendly Targets (Back) Alt(L) + five Switches to the previous known friendly target
2.x Pin Focused Target i Remembers this target so it can be recalled later
2.x Bike Pinned Targets 4 Switches to the next pinned target
2.10 Cycle Pinned Targets (Back) Alt(L) + 4 Switches to the previous pinned target
2.10 Cycle Hostile Targets 3 LSB+Upwardly(D-pad) Switches to the next known enemy target
2.x Cycle Hostile Targets (Back) Alt(L) + 3 Switches to the previous known enemy target
2.x Target Nearest Hostile Alt(L) + 1 LSB+Up(D-pad) Switches to the closest known enemy target PoV2-Downwards
two.x Cycle Sub-Target 2 Left(D-pad) Switch targeting to the side by side target subsystem (engines, guns, etc)
2.x Bicycle Sub-Target (Dorsum) Alt(L) + 2 Switch targeting to the previous target subsystem (engines, guns, etc)
2.x Reset Sub-Target (Hold) ii Left(D-pad) Articulate targeting a subsystem on a ship
ii.10 Reticle Mode (Toggle) Switches aiming mode to assist in sub-targetting
2.x Target Focus Focus view on the currently locked target which makes sub-targetting easier
2.x Mining Mode (Toggle) G LSB+Correct(D-pad) Turns ON/OFF Mining Style if the ship is so equipped Left Toggle-Up
2.ten Scanning Mode (Toggle) Tab Right(D-pad) Modes: Targetting / Scanning Reset
2.x Scanning Radar Ping (Hold) Right Shoulder Push Button ane Perform a active radar ping of the firsthand area depending on how long the ping was charged past holding the button Trigger
3.v.0 Activate Scanning LSB+RSB Appears broken
2.10 Scanning Increment Radar Angle Correct Trigger Button 3 Makes the angle of the radar larger for scans Missile Push / Button A
2.x Scanning Subtract Radar Bending Left Trigger Button 4 Makes the angle of the radar smaller for scans Button B
Flight - Mining
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
3.x Burn Mining Laser (Toggle) Right Shoulder Button Button ane Engages the Mining Laser if equipped and in Mining Mode Trigger
3.x Switch Mining Light amplification by stimulated emission of radiation (Toggle) LSB+RSB Button ii Modes: Rock Smasher / Fine Cutter Button C / Missile Button
3.ten Increase Mining Laser Power Correct Trigger Button 3 Adds power to the Mining Light amplification by stimulated emission of radiation to break autonomously or cut rocks Missile Push / Push button A
three.ten Decrease Mining Laser Ability Left Trigger Button four Reduce ability to the Laser to prevent overheating rocks Button B
three.ten Increase / Subtract Mining Laser Power (NA) Adds / Reduces the power to the Mining Light amplification by stimulated emission of radiation
Flight - Turrets
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
ii.x Aim Left Moves the Aim Reticle to the Left Appears broken
2.x Aim Right Moves the Aim Reticle to the Right Appears broken
ii.10 Aim Upward Moves the Aim Reticle upward Appears broken
two.x Aim Downwards Moves the Aim Reticle downward Appears broken
2.10 Aim Left / Right 10-Axis (mouse) X-Axis (RTS) X-Axis Moves the Aim Reticle Left / Correct
2.x Aim Up / Down Y-Axis (mouse) Y-Axis (RTS) Y-Axis Moves the Aim Reticle Upward / Down
2.x Reset Aim (NA) Re-centers the Aim Reticle
2.x Reticle Focus ane Upwardly(D-pad) Button 11 Locks on to the target that your reticle is on PoV2-Upwards
2.10 Wheel All Targets Switches to the next known target
2.ten Cycle All Targets (Back) Switches to the previous known target
2.ten Bicycle Friendly Targets 5 LSB+Left(D-pad) Switches to the next known friendly target
2.x Cycle Friendly Targets (Dorsum) Alt(L) + 5 Switches to the previous known friendly target
2.ten Pivot Focused Target 1 Remembers this target so it can be recalled later
2.10 Bike Hostile Targets 3 Switches to the adjacent known enemy target
2.x Wheel Hostile Targets (Back) Alt(Fifty) + iii Switches to the previous known enemy target
2.x Target Nearest Hostile Alt(50) + 1 LSB+Up(D-pad) Switches to the closest known enemy target PoV2-Down
3.v.0 Reset Sub-Target (Hold) two Left(D-pad) Clear targeting a subsystem on a send
3.5.0 Cycle Sub-Target 2 Left(D-pad) Switch targeting to the next target subsystem (engines, guns, etc)
3.v.0 Cycle Sub-Target (Dorsum) Alt(L) + two Switch targeting to the previous target subsystem (engines, guns, etc)
Flying - Weapons
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Fire Weapon Group ane Right Trigger Button 1 Fire the Primary ship weapons Trigger
2.x Fire Weapon Grouping two Left Trigger Button ii Burn down the Secondary ship weapons Push C / Trigger(Max)
2.x Bicycle Weapon Ammo Switch to the next bachelor Ammo for the weapons Appears broken
two.x Cycle Weapon Ammo (Back) Switch to the previous available Ammo for the weapons Appears broken
3.5.0 Cycle Gimbal Help / Standard / Lock modes R B Modes: Standard / Fixed / Assist Assist allows for automatic fine targetting, Standard Gimbles follow Aiming Reticle, Fixed weapons fire straight ahead
3.5.0 Turret Gyro Stabilization (Toggle) G Assists in keeping turret orientation regardless of ships changes in angle of attack Appears cleaved
2.x Larn Missile Lock Correct Shoulder Button Push button 4 Attempt to aquire a missile lock on current target Missile Button
two.x Launch Missile (Hold) Right Shoulder Button Push 4 Launch a missile that has a lock on target Missile Button
Flight - Defense
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Launch Countermeasures One thousand A Button iii Deploys the currently agile countermeasure Push button B
two.ten Cycle Countermeasure Ammo H Ten Button 5 Switches to the side by side available countermeasure ammo type Button A / Button C
2.x Cycle Countermeasure Ammo (Back) Switches to the previous countermeasure ammo blazon
2.ten Shield Raise Level Front Numpad 8 Adjusts the ships shield power to the Front
two.x Shield Raise Level Back Numpad ii Adjusts the ships shield ability to the Back
2.x Shield Raise Level Left Numpad 4 Adjusts the ships shield power to the Left
2.x Shield Heighten Level Right Numpad 6 Adjusts the ships shield power to the Right
ii.10 Shield Raise Level Superlative Numpad vii Adjusts the ships shield power to the Top
2.x Shield Heighten Level Bottom Numpad 9 Adjusts the ships shield power to the Bottom
2.x Shield Reset Levels Numpad 5 Resets the ships shield power to defaults
Flight - Power
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Power Preset ane (increase & decrease others) F7 Adjusts the power levels with increased Weapons Ability
ii.x Power Preset 2 (increase & subtract others) F6 Adjusts the power levels with increased Shield Ability
2.x Power Preset 3 (increment & decrease others) F5 Adjusts the power levels with increased Engine Power
2.x Reset Power Distribution F8 Reset power distribution and then it is evenly shared between all systems throughtout the send
ii.10 Increase Power F10 Increase overall power to the ship systems Raises emissions
ii.x Decrease Ability F9 Decrease overall ability to the ship systems Reduces emissions
2.x Increase Power MAX F10 F10 (double tap) Set transport power to the maximum
two.x Decrease Power MIN F9 F9 (double tap) Set up ship ability to the minimum
two.10 Ability Preset ane (toggle) P Turns ON/OFF the Weapons Power
2.x Ability Preset two (toggle) O Turns ON/OFF the Shield Power
2.x Power Preset iii (toggle) I Turns ON/OFF the Engine Ability
2.x Power (toggle) U Turns ON/OFF all Send Power to systems Right Toggle-Upwardly
Flight - Radar
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
2.ten Personal Identification Broadcast System (Toggle) Plow ON/OFF the Send identification signal
two.ten Radar cycle range Adjust the range of the Radar brandish
Flight - HUD
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x MobiGlas F1 Dorsum (NA) Turn ON/OFF the personal MobiGlas for the histrion
2.x Scoreboard Tab Dorsum Displays the Player Scoreboard for multi-thespian contests
2.x Map F2 Back Activate the Starmap to set destinations and flight plan
Lights
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.ten Headlights (Toggle) LSB+Down(D-pad) Turn ON/OFF the exterior Headlights on the vehicle
On Foot - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Clarification Notes
2.x Move Left A 10-Axis(LTS) Move actor avatar to the Left
2.x Move Right D Y-Centrality(LTS) Motion player avatar to the Correct
2.x Motility Forward W X-Axis(RTS) Move actor avatar Forward
two.x Move Backward S Y-Axis(RTS) Motility histrion avatar Backwards
two.x Move Left / Right (NA) (NA) Move role player avatar to the Left / Correct
2.10 Move Forward / Backward (NA) (NA) Move thespian avatar Frontward / Backwards
ii.x Look (Yaw) (NA) (NA) Adapt camera view to peer to the Left / Right
2.x Look (Pitch) (NA) (NA) Conform camera view to peer Forward / Backwards
2.ten Spring Spacebar A Spring the player avatar Upward
2.ten Crouch (Toggle) Ctrl(Fifty) B Make the player avatar curve knees and hunker
ii.ten Decumbent (Toggle) Ten B Make the player avatar lay downwards prone on the ground
2.x Sprint Shift(Fifty) LTS(button) Run equally fast as possible for a short flow of time Increases heartrate
2.10 Walk ??
ii.x Lean Left Q LSB+LTS(button) Peek around a corner to the Left simply in certain situations
2.ten Lean Right E LSB+RTS(button) Peek around a corner to the Correct simply in certain situations
ii.10 Primary Set on Right Trigger Fire the primary weapon Weapon must exist drawn
two.x Melee Attack RTS(button) Attack with a riflebutt of the weapon active Weapon must exist fatigued
2.x Throw Particular K Right Shoulder Button Throw grenade or other disposable weapon
2.x Aim Down Sight (ADS) Left Trigger Line your eye sight downward the barrel for more authentic aiming Weapon must be drawn
2.x Zoom Out (ADS) Wheel Down (mouse) Adjusts the photographic camera to a larger view down the barrel Weapon must have a scope
2.10 Zoom In (ADS) Wheel Up (mouse) Adjusts the camera to a closer view downwardly the barrel Weapon must have a scope
2.x Zoom In / Out (ADS) Upwards(D-pad) Adjusts the camera to a closer / farther view downward the butt Weapon must have a scope
2.x Select Sidearm ane Right(D-pad) Draws your Sidearm and makes information technology active
2.x Select Primary Weapon 2 Upwardly(D-pad) Draws your Master Weapon and makes it active
ii.ten Select Secondary Weapon iii Left(D-pad) Draws your Secondary Weapon and makes information technology active appears cleaved
2.ten Select Gadget 4 Down(D-pad) Draws your Gadget and makes it agile
two.ten Select Contract Item half-dozen Grab your Mission specific Contract detail and brand it active
2.x Next Weapon Activate you lot next equipped weapon
2.x Previous Weapon Activate yous previous equipped weapon
two.x Reload R X Reload the ammo in the weapon currently active
2.x Holster Weapon (Hold) R X Put away the currently active weapon or Item
2.x Drop Particular Allow go and drop the currently active weapon or Detail
two.10 Inspect Item I Left(D-pad) Left(D-pad) Pull the Item in your hand closer and view information technology
two.x Hold Breath (ADS) Shift(L) LTS(button) Stop breathing to further stablize your shooting posture
2.ten Change Burn Mode 5 LSB+B Modes: Single Shot / Flare-up Fire / Total Automatic not allmodes bachelor for all weapons
2.x Default Movement Speed Increase Wheel Up (mouse) Heighten the speed of the default motion without dart
2.x Default Movement Speed Decrease Wheel Down (mouse) Lower the speed of the default motility without dart
2.x Flashlight (Toggle) T LSB+Down(D-pad) Turn ON/OFF your flashlight
2.x Heal C LSB+X Utilise a MedPen to increment the health of avatar must exist equipped
2.x Refill Oxygen B LSB+Correct(D-pad) Use a OxyPen to increase the oxygen in undersuit tank must exist equipped
2.10 Third Person View (Toggle) F4 LSB+Y Switches from 1st Person / 3rd Person views
2.x Third Person Costless View (Toggle) Z Switches from adjusting the Photographic camera Bending / Movement
2.x MobiGlas F1 Back Plough ON/OFF the personal MobiGlas for the player which activates interface to performing a diversity of tasks such equally equipping items, viewing map, managing contacts, etc.
2.x Scoreboard Tab Back Displays the Player Scoreboard for multi-role player contests
2.x Port Modification Interact Tab A ??
two.x Map F2 Back Activate the Starmap to prepare destinations and view area
ii.ten Force Re-spawn (EVA / On Pes) Backspace Kill yourself and respawn in prophylactic location
2.ten Roll Left (while Prone) Q Q LSB+Left(LTS) Curl to Left when laying down in Prone position
2.10 Roll Right (while Prone) E Eastward LSB+Right(LTS) Roll to Right when laying down in Prone position
E.V.A - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x View Left Focus Player view to the left
two.x View Right Focus Role player view to the correct
ii.x View Left / Right X-Axis (mouse) Ten-Axis(RTS) Focus Player view to the left / right
3.v.0 View Up Focus Actor view upward
ii.10 View Down Focus Player view down
two.x View Up / Downwards Y-Axis (mouse) Y-Axis(RTS) Focus Histrion view up / down
2.x Pitch Upwardly Betoken the spacesuit upward
2.10 Pitch Down Betoken the spacesuit downward
2.ten Pitch Up / Downwards (NA) Point the spacesuit up / downwards
2.ten Yaw Left Betoken the spacesuit towards the left
2.x Yaw Right Point the spacesuit towards the correct
2.x Yaw Left / Right (NA) Point the spacesuit to the left / correct
2.x Coil Left Q Spin the spacesuit in a counter-clockwise move
ii.x Ringlet Right Eastward Spin the spacesuit in a clockwise motion
2.x Roll Left / Correct (NA) LSB+X-Centrality(LTS) Spin the spacesuit in either clockwise or counter-clockwise motion
2.ten Strafe Upwardly Spacebar Use thrusters to motility the spacesuit directly upwards
2.x Strafe Downward Ctrl(L) Use thrusters to move the spacesuit directly downward
two.10 Strafe Upwards / Down LSB+Y-Axis(RTS) Apply thrusters to move the spacesuit straight up / downwards
2.x Strafe Left A Employ thrusters to movement the spacesuit directly left
2.x Strafe Right D Use thrusters to move the spacesuit direct right
ii.ten Strafe Left / Correct X-Axis(LTS) Use thrusters to move the spacesuit directly left / correct
two.10 Strafe Frontwards Due west Utilise thrusters to accelerate the spacesuit directly forward
2.ten Strafe Backwards South Use thrusters to accelerate the spacesuit directly backwards
2.x Strafe Forwards / Backwards X-Axis(LTS) Use thrusters to accelerate the spacesuit directly forrard / backwards
2.x Brake X Reduce the velocity
2.x Boost Shift(L) LTS(button) Accelerate the velocity
2.x Freelook (Toggle) Z Switches from adjusting the Camera Angle / Move
Ground Vehicle - General
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.10 Cycle Camera View F4 LSB+Y Switches from 1st Person / 3rd Person views Reset / Button A
2.x Zoom In (3rd Person view) Wheel Upwardly (mouse) 3rd Person Camera Zoom In incrementally
2.x Zoom Out (3rd Person view) Cycle Down (mouse) 3rd Person Camera Zoom Out incrementally
2.x Look Left / Correct Ten-Axis (mouse) X-Centrality(RTS) Ten-Centrality Accommodate camera view to run into to the Left / Correct
2.10 Await Up / Down Y-Axis (mouse) Y-Axis(RTS) Y-Axis Conform photographic camera view to see Up / Down
2.x Look Backside Z LSB+A Expect backside the vehicle
2.x Fire Weapon Grouping 1 Right Trigger Button 1 Fire the Chief vehicle weapons Trigger
2.x Fire Weapon Group two Left Trigger Button 2 Burn down the Secondary vehicle weapons Button C / Trigger(Max)
2.ten MobiGlas F1 Dorsum Turn ON/OFF the personal MobiGlas for the histrion which activates interface to performing a variety of tasks such every bit equipping items, viewing map, managing contacts, etc.
ii.x Flying / Systems Set R LSB+RSB Power on all arts and crafts systems instead of individually
2.x Open All Doors Open all external hatches, ramps, and elevators on the transport
2.x Shut All Doors Close all external hatches, ramps, and elevators on the ship
2.x Lock All Doors Lock all external hatches, ramps, and elevators on the ship
2.x Unlock All Doors Unlock all external hatches, ramps, and elevators on the transport
two.10 Map F2 Dorsum Activate the Starmap to set up destinations and view expanse
Basis Vehicle - Movement
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Bulldoze Forward Due west Move the vehicle ahead
ii.ten Drive Backward S Move the vehicle in reverse
two.x Drive Frontwards / Astern Y-Centrality(LTS) Slider 1 Move the vehicle alee / opposite
2.10 Plow Left A Change the direction of vehicle to the Left
2.x Turn Right D Alter the direction of vehicle to the Correct
2.x Turn Left/Right X-Axis(LTS) Z-Axis Rotation Modify the direction of vehicle to the Left / Right
2.ten Roll Left Q Spin the vehicle in a counter-clockwise move only in certain vehicles
2.x Roll Right East Spin the vehicle in a clockwise move only in certain vehicles
2.x Restriction Ten LSB+RTS(button) Push 7 Slow the velocity of the vehicle down quickly Button Due east / Clutch
ii.x Main Fire Right Trigger Button one Burn down the Primary vehicle weapons Trigger
ii.x Secondary Fire Left Trigger Button 2 Fire the Secondary vehicle weapons Trigger(Max)
2.x Dynamic Zoom In/Out 1st Person view Zooming In/Out incrementally
Footing Vehicle - Gunner
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
ii.10 Burn Weapon Group one Correct Trigger Button 1 Burn down the Primary vehicle weapons Trigger
2.ten Burn down Weapon Group 2 Left Trigger Push 2 Burn the Secondary vehicle weapons Button C / Trigger(Max)
Electronic Admission - Spectator
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x Spectator Photographic camera Target (Adjacent) Right(D-Pad) Push button ane Focus camera on next send
2.ten Spectator Camera Target (Previous) Left(D-Pad) Button 2 Focus photographic camera on pervious ship
two.x Spectator Camera Lock Target one A Lock photographic camera on current send
2.x Spectator Camera Zoom Mouse Wheel Camera Zooming In/Out incrementally appears broken
ii.x Spectator Camera Zoom In Wheel Upwardly (mouse) Up(D-pad) Upwardly (Chapeau ane) Photographic camera Zoom In incrementally appears broken
ii.x Spectator Camera Zoom Out Wheel Downwardly (mouse) Down(D-pad) Down (Chapeau ane) Photographic camera Zoom Out incrementally appears cleaved
2.x Spectator Photographic camera Rotate Yaw 10-Axis (mouse) X-Axis(RTS) 10-Axis Camera Pan Left / Right appears broken
2.10 Spectator Camera Rotate Pitch Y-Centrality (mouse) Y-Axis(RTS) Y-Centrality Camera Pan Up / Down appears cleaved
ii.x Spectator Camera Rotate Yaw (NA) *Duplicate*
2.x Spectator Camera Rotate Pitch (NA) *DUPLICATE*
2.x Spectator Camera HUD (Toggle) B B Turns ON/OFF the HUD for spectator screenshots
2.ten Spectator Camera Manner (Next) F4 LSB+Y Changes the photographic camera view to the side by side mode
2.10 Spectator Camera Fashion (Previous) Modes: Chase / Cockpit
Social - General
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Respawn Ten X Button 1 Respawn in safe location afterwards dying
iii.5.0 FOIP Push to Talk Numpad + (NA) (NA) Push to plough on mic and capture audio for FOIP characteristic
3.5.0 FOIP Head Tracking (Toggle) Numpad / (NA) (NA) Turns ON/OFF caput tracking for FOIP feature
3.v.0 FOIP Selfie Cam Numpad - (NA) (NA) Switches video to real camera view for FOIP characteristic
iii.5.0 FOIP Recalibrate Numpad * (NA) (NA) Have FOIP characteristic recalibrate the head rig
2.10 CommLink App (Toggle) F11 (NA) (NA) Launches the CommLink Communications App
two.10 Chat Window (Toggle) F12 (NA) (NA) Turns ON/OFF chat window in the helmet
2.x Chat Window Focus Return (NA) (NA) Open the Chat window to communicate with others
Social - Invites
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.x Take Invite [ (left bracket) (NA) (NA) Accept the current mission or party beingness presented
ii.10 Reject Invite ] (correct bracket) (NA) (NA) Reject the current invite being presented
2.x Ignore Invite (concord) ] (right bracket) (NA) (NA) Put person sending invite on ignore
Social - Emotes
In Out Star Denizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
two.10 Forward Numpad 5 point forward
2.ten Left Numpad 1 point left
2.x Right Numpad 3 point right
2.ten Stop Numpad 2 make fist to terminate
two.x Yes Numpad four signal yes
2.x No Numpad vi bespeak no
two.x Agree two thumbs upwardly concord
2.ten Aroused finger point / wave artillery / stomp angry(3)
2.x At Ease relaxed pose atease
2.x Attention stand up at attention attention
2.x Blah talk to 2 easily / talk to 1 hand blah(2)
2.ten Bored flap artillery / cross arms bored(2)
2.ten Bow 2 arm bow / ? / ? / ? / 1 arm bow / 2 arm bow bow(half dozen)
2.x Burp burp burp
2.x Cheer frantic arms waves / frantic waves / tiger forest low-cal / tiger woods strong / arm grip / high five / pick me / teacher, I gotta go cheer(8)
2.x Chicken chicken dance chicken
2.x Clap Nosotros're #1 / overhead / sounds skillful / if I take to / solid clapping / golfers handclapping / half practiced clap clap(7)
2.x Come overhead / point / come hither! / look at palm? come up(4)
2.x Cry cry cry
2.x Trip the light fantastic toe club / tooties / hip hop / jammin / light / light2 dance(6)
two.x Disagree disagree / ? / ? disagree(iii)
two.10 Failure failure failure
two.x Flex musculus arm / 2 muscle arms / hulk testify off flex(3)
ii.ten Flirt blow a kiss flirt
ii.x Gasp gasp for air / ? / ? / ? / ? gasp(five)
two.x Celebrate hands on hips / superhero / cowboy / patton celebrate(four)
2.x Greet greet someone greet
two.ten Laugh left betoken / brusk / correct point express joy(3)
ii.10 Confirm Launch confirm launch(?)
2.10 Bespeak point / ? / ? / ? point(iv)
2.x Rude under the chin / double bird / wind up bird rude(three)
2.x Salute quick / slow salute(2)
2.10 Sit down sit on ground sit
two.10 Sleep lay down to sleep sleep
ii.x Odor left hand / right hand aroma(two)
2.x Taunt taunt taunt
2.x Threaten cutting pharynx / knuckles threaten(two)
2.10 Wait 2 hand pause / time-out wait(2)
2.10 Wave moving ridge / half salute wave(2)
2.10 Whistle 2 manus whistle / ane hand whistle whistle(2)
Interaction - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Interaction Mode F Y Push button 6 Hold to admission Interactive Mode which allows for access to Multi-Function Displays, Individuals, or other objects Tap quickly to perform first selection Push half-dozen
two.10 Actuate Inner Thought Correct Mouse Push Push button 1 Triggers any action selected while in interaction way Trigger Push button ane
2.x Focus Left Trigger Button 7 Zoom In directly on panel, display, etc Button C Button 5
ii.x Subtract Throw Ability Left Trigger Button 7 ?? Push D Push button vii
2.x Interaction Way Zoom In Wheel Upwardly (mouse) Left Trigger Incrementally Zoom In the view of Interaction Mode
2.x Interaction Mode Zoom Out Bicycle Down (mouse) Correct Trigger Incrementally Zoom Out the view of Interaction Mode
2.ten MFD Left A Left(D-pad) Await at the next Multi-Function Brandish to the Left
2.10 MFD Right D Right(D-Pad) Look at the next Multi-Function Display to the Right
ii.x MFD Upwardly W Up(D-pad) Look at the adjacent Multi-Function Display Up
2.x MFD Down S Downwardly(D-pad) Look at the adjacent Multi-Function Display Downward
2.x Personal Inner Thought Tab LTS(push button) ??
Camera - Advanced Camera Controls
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Avant-garde Camera Controls Modifier (Concur) F4 (NA) (NA) Hold to admission the Director Style which allows for management of Camera angles
two.10 Advanced Photographic camera Controls Modifier (Hold?) Z LSB+Y Switches from adjusting the Camera Angle / Move Freelook
2.10 Salve View one (Hold) F4+Numpad 1 (NA) (NA) Current Camera settings save in View ane
2.ten Save View two (Hold) F4+Numpad two (NA) (NA) Electric current Photographic camera settings salvage in View 2
two.ten Save View three (Agree) F4+Numpad 3 (NA) (NA) Current Photographic camera settings salve in View three
ii.x Save View four (Concur) F4+Numpad four (NA) (NA) Current Camera settings save in View 4
ii.10 Save View five (Concur) F4+Numpad 5 (NA) (NA) Electric current Camera settings save in View five
2.ten Salve View vi (Hold) F4+Numpad 6 (NA) (NA) Current Camera settings save in View 6
ii.x Salve View 7 (Hold) F4+Numpad 7 (NA) (NA) Electric current Camera settings save in View 7
two.x Salve View 8 (Agree) F4+Numpad 8 (NA) (NA) Current Photographic camera settings save in View 8
2.x Relieve View nine (Agree) F4+Numpad 9 (NA) (NA) Current Camera settings save in View 9
ii.ten Load View ane F4+Numpad 1 (NA) (NA) Loads the Photographic camera settings from View 1
2.x Load View ii F4+Numpad 2 (NA) (NA) Loads the Camera settings from View two
2.x Load View three F4+Numpad 3 (NA) (NA) Loads the Camera settings from View 3
2.x Load View 4 F4+Numpad 4 (NA) (NA) Loads the Camera settings from View 4
2.ten Load View 5 F4+Numpad 5 (NA) (NA) Loads the Camera settings from View 5
2.x Load View half-dozen F4+Numpad 6 (NA) (NA) Loads the Camera settings from View 6
2.x Load View 7 F4+Numpad seven (NA) (NA) Loads the Camera settings from View seven
two.x Load View 8 F4+Numpad 8 (NA) (NA) Loads the Camera settings from View 8
2.x Load View 9 F4+Numpad 9 (NA) (NA) Loads the Photographic camera settings from View nine
ii.10 Clear Saved View F4+Numpad 0 (NA) (NA) Remove the saved view from retention
2.x 10 Starting time Positive F4+Right Arrow (NA) (NA) Motion the 3rd Person Camera position to the Right
two.x 10 Offset Negative F4+Left Arrow (NA) (NA) Move the tertiary Person Camera position to the Left
2.x Y Starting time Positive / Spectator Freecam Frontwards F4+Upward Arrow (NA) (NA) Move the 3rd Person Camera position forward
two.10 Y Kickoff Negative / Spectator Freecam Backward F4+Down Arrow (NA) (NA) Move the 3rd Person Camera position backward
ii.x Z Offset Positive F4+Folio Up (NA) (NA) Move the third Person Camera position upward
ii.x Z Offset Negative F4+Page Down (NA) (NA) Motion the third Person Photographic camera position downwards
two.x Increase FoV F4+Numpad + Camera Zoom In incrementally
ii.x Subtract FoV F4+Numpad - Camera Zoom Out incrementally
2.ten Increase DoF F4+Domicile Increment the Camera Depth of Field
2.x Decrease DoF F4+Stop Decrease the Photographic camera Depth of Field
2.x Reset Current View F4+Numpad * Reset the electric current Camera view back to default
Gamepad Controller Legend:
LTS-Left Thumb Stick .. LSB-Left Shoulder Push .. LTS(button)-Left Stick Push button
RTS-Right Pollex Stick .. RSB-Right Shoulder Push button .. RTS(button)-Right Stick Button
In Out Star Citizen Game Setting Default Clarification
three.4 Enable FOIP No Turn On or Off the Face Over IP characteristic
iii.4 Mute Microphone No Foreclose the game from capturing sound
3.4 Microphone Volume 0 How loud y'all want your microphone to be
iii.4 VOIP Sound Volume 100 How loud y'all want the VOIP coming in
3.4 Calibrate FOIP Calibrate Allows you to calibrate your photographic camera for FOIP
3.iv Enable Complimentary Look No ??
iii.4 Costless Look but when Seated No ??
three.4 Head Tracking Mulitiplier - Pitch 3.00 Scaling factor for tracking Head Pitch
3.4 Head Tracking Mulitiplier - Yaw three.00 Scaling factor for tracking Head Yaw (left/right)
iii.4 Caput Tracking Mulitiplier - Curl 1.00 Scaling gene for tracking Head Coil (tilting)
3.4 Head Tracking Sensitivity - Pitch i.50 Scaling sensitivity for tracking Head Pitch (up/down)
iii.4 Head Tracking Sensitivity - Yaw 2.00 Scaling sensitivity for tracking Head Yaw (left/right)
3.4 Caput Tracking Sensitivity - Coil two.50 Scaling sensitivity for tracking Head Scroll (tilting)
3.4 Head Tracking Max Angle - Pitch 90 Scaling max bending for tracking Head Pitch (up/downward)
3.4 Caput Tracking Max Angle - Yaw 45 Scaling max angle for tracking Caput Yaw (left/correct)
iii.4 Head Tracking Max Bending - Gyre 30 Scaling max angle for tracking Head Ringlet (tilting)

External links

  • https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/hellcat5-s-keybindings-guide-for-3-5

References

Source: https://starcitizen.tools/Game_Options

Posted by: mendosapold1939.blogspot.com

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